com.jogamp.opengl.util.texture

## Interface TextureData.Flusher

- Enclosing class:
    TextureData

      public static interface TextureData.Flusher

  Defines a callback mechanism to allow the user to explicitly deallocate native resources (memory-mapped files, etc.) associated with a particular TextureData.

- - ### Method Summary

    Methods
    Modifier and Type | Method and Description
    --- | ---
    `void` | `flush()` Flushes any native resources associated with this TextureData.

- - ### Method Detail

    - #### flush

          void flush()

      Flushes any native resources associated with this TextureData.

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