/**
 * @license
 * Copyright Google LLC All Rights Reserved.
 *
 * Use of this source code is governed by an MIT-style license that can be
 * found in the LICENSE file at https://angular.io/license
 */
(function (global, factory) {
	typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@angular/animations'), require('@angular/cdk/a11y'), require('@angular/cdk/bidi'), require('@angular/cdk/coercion'), require('@angular/cdk/keycodes'), require('@angular/cdk/layout'), require('@angular/platform-browser'), require('@angular/cdk/overlay'), require('@angular/cdk/scrolling'), require('@angular/cdk/platform'), require('@angular/cdk/portal'), require('rxjs/operators'), require('@angular/core'), require('rxjs'), require('@angular/common'), require('@angular/material/core')) :
	typeof define === 'function' && define.amd ? define('@angular/material/tooltip', ['exports', '@angular/animations', '@angular/cdk/a11y', '@angular/cdk/bidi', '@angular/cdk/coercion', '@angular/cdk/keycodes', '@angular/cdk/layout', '@angular/platform-browser', '@angular/cdk/overlay', '@angular/cdk/scrolling', '@angular/cdk/platform', '@angular/cdk/portal', 'rxjs/operators', '@angular/core', 'rxjs', '@angular/common', '@angular/material/core'], factory) :
	(factory((global.ng = global.ng || {}, global.ng.material = global.ng.material || {}, global.ng.material.tooltip = {}),global.ng.animations,global.ng.cdk.a11y,global.ng.cdk.bidi,global.ng.cdk.coercion,global.ng.cdk.keycodes,global.ng.cdk.layout,global.ng.platformBrowser,global.ng.cdk.overlay,global.ng.cdk.scrolling,global.ng.cdk.platform,global.ng.cdk.portal,global.rxjs.operators,global.ng.core,global.rxjs,global.ng.common,global.ng.material.core));
}(this, (function (exports,animations,a11y,bidi,coercion,keycodes,layout,platformBrowser,overlay,scrolling,platform,portal,operators,core,rxjs,common,core$1) { 'use strict';

/*! *****************************************************************************
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use
this file except in compliance with the License. You may obtain a copy of the
License at http://www.apache.org/licenses/LICENSE-2.0

THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
MERCHANTABLITY OR NON-INFRINGEMENT.

See the Apache Version 2.0 License for specific language governing permissions
and limitations under the License.
***************************************************************************** */

var __assign = function() {
    __assign = Object.assign || function __assign(t) {
        for (var s, i = 1, n = arguments.length; i < n; i++) {
            s = arguments[i];
            for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];
        }
        return t;
    };
    return __assign.apply(this, arguments);
};

/**
 * @fileoverview added by tsickle
 * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc
 */
/**
 * Animations used by MatTooltip.
 * \@docs-private
 * @type {?}
 */
var matTooltipAnimations = {
    /**
     * Animation that transitions a tooltip in and out.
     */
    tooltipState: animations.trigger('state', [
        animations.state('initial, void, hidden', animations.style({ opacity: 0, transform: 'scale(0)' })),
        animations.state('visible', animations.style({ transform: 'scale(1)' })),
        animations.transition('* => visible', animations.animate('200ms cubic-bezier(0, 0, 0.2, 1)', animations.keyframes([
            animations.style({ opacity: 0, transform: 'scale(0)', offset: 0 }),
            animations.style({ opacity: 0.5, transform: 'scale(0.99)', offset: 0.5 }),
            animations.style({ opacity: 1, transform: 'scale(1)', offset: 1 })
        ]))),
        animations.transition('* => hidden', animations.animate('100ms cubic-bezier(0, 0, 0.2, 1)', animations.style({ opacity: 0 }))),
    ])
};

/**
 * @fileoverview added by tsickle
 * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc
 */
/**
 * Time in ms to throttle repositioning after scroll events.
 * @type {?}
 */
var SCROLL_THROTTLE_MS = 20;
/**
 * CSS class that will be attached to the overlay panel.
 * @type {?}
 */
var TOOLTIP_PANEL_CLASS = 'mat-tooltip-panel';
/**
 * Creates an error to be thrown if the user supplied an invalid tooltip position.
 * \@docs-private
 * @param {?} position
 * @return {?}
 */
function getMatTooltipInvalidPositionError(position) {
    return Error("Tooltip position \"" + position + "\" is invalid.");
}
/**
 * Injection token that determines the scroll handling while a tooltip is visible.
 * @type {?}
 */
var MAT_TOOLTIP_SCROLL_STRATEGY = new core.InjectionToken('mat-tooltip-scroll-strategy');
/**
 * \@docs-private
 * @param {?} overlay
 * @return {?}
 */
function MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY(overlay$$1) {
    return function () { return overlay$$1.scrollStrategies.reposition({ scrollThrottle: SCROLL_THROTTLE_MS }); };
}
/**
 * \@docs-private
 * @type {?}
 */
var MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY_PROVIDER = {
    provide: MAT_TOOLTIP_SCROLL_STRATEGY,
    deps: [overlay.Overlay],
    useFactory: MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY,
};
/**
 * Injection token to be used to override the default options for `matTooltip`.
 * @type {?}
 */
var MAT_TOOLTIP_DEFAULT_OPTIONS = new core.InjectionToken('mat-tooltip-default-options', {
    providedIn: 'root',
    factory: MAT_TOOLTIP_DEFAULT_OPTIONS_FACTORY
});
/**
 * \@docs-private
 * @return {?}
 */
function MAT_TOOLTIP_DEFAULT_OPTIONS_FACTORY() {
    return {
        showDelay: 0,
        hideDelay: 0,
        touchendHideDelay: 1500,
    };
}
/**
 * Directive that attaches a material design tooltip to the host element. Animates the showing and
 * hiding of a tooltip provided position (defaults to below the element).
 *
 * https://material.io/design/components/tooltips.html
 */
var MatTooltip = /** @class */ (function () {
    function MatTooltip(_overlay, _elementRef, _scrollDispatcher, _viewContainerRef, _ngZone, platform$$1, _ariaDescriber, _focusMonitor, scrollStrategy, _dir, _defaultOptions, hammerLoader) {
        var _this = this;
        this._overlay = _overlay;
        this._elementRef = _elementRef;
        this._scrollDispatcher = _scrollDispatcher;
        this._viewContainerRef = _viewContainerRef;
        this._ngZone = _ngZone;
        this._ariaDescriber = _ariaDescriber;
        this._focusMonitor = _focusMonitor;
        this._dir = _dir;
        this._defaultOptions = _defaultOptions;
        this._position = 'below';
        this._disabled = false;
        /**
         * The default delay in ms before showing the tooltip after show is called
         */
        this.showDelay = this._defaultOptions.showDelay;
        /**
         * The default delay in ms before hiding the tooltip after hide is called
         */
        this.hideDelay = this._defaultOptions.hideDelay;
        this._message = '';
        this._manualListeners = new Map();
        /**
         * Emits when the component is destroyed.
         */
        this._destroyed = new rxjs.Subject();
        this._scrollStrategy = scrollStrategy;
        /** @type {?} */
        var element = _elementRef.nativeElement;
        /** @type {?} */
        var elementStyle = (/** @type {?} */ (element.style));
        /** @type {?} */
        var hasGestures = typeof window === 'undefined' || ((/** @type {?} */ (window))).Hammer || hammerLoader;
        // The mouse events shouldn't be bound on mobile devices, because they can prevent the
        // first tap from firing its click event or can cause the tooltip to open for clicks.
        if (!platform$$1.IOS && !platform$$1.ANDROID) {
            this._manualListeners
                .set('mouseenter', function () { return _this.show(); })
                .set('mouseleave', function () { return _this.hide(); });
        }
        else if (!hasGestures) {
            // If Hammerjs isn't loaded, fall back to showing on `touchstart`, otherwise
            // there's no way for the user to trigger the tooltip on a touch device.
            this._manualListeners.set('touchstart', function () { return _this.show(); });
        }
        this._manualListeners.forEach(function (listener, event) { return element.addEventListener(event, listener); });
        if (element.nodeName === 'INPUT' || element.nodeName === 'TEXTAREA') {
            // When we bind a gesture event on an element (in this case `longpress`), HammerJS
            // will add some inline styles by default, including `user-select: none`. This is
            // problematic on iOS and in Safari, because it will prevent users from typing in inputs.
            // Since `user-select: none` is not needed for the `longpress` event and can cause unexpected
            // behavior for text fields, we always clear the `user-select` to avoid such issues.
            elementStyle.webkitUserSelect = elementStyle.userSelect = elementStyle.msUserSelect = '';
        }
        // Hammer applies `-webkit-user-drag: none` on all elements by default,
        // which breaks the native drag&drop. If the consumer explicitly made
        // the element draggable, clear the `-webkit-user-drag`.
        if (element.draggable && elementStyle.webkitUserDrag === 'none') {
            elementStyle.webkitUserDrag = '';
        }
        _focusMonitor.monitor(_elementRef).pipe(operators.takeUntil(this._destroyed)).subscribe(function (origin) {
            // Note that the focus monitor runs outside the Angular zone.
            if (!origin) {
                _ngZone.run(function () { return _this.hide(0); });
            }
            else if (origin === 'keyboard') {
                _ngZone.run(function () { return _this.show(); });
            }
        });
    }
    Object.defineProperty(MatTooltip.prototype, "position", {
        /** Allows the user to define the position of the tooltip relative to the parent element */
        get: /**
         * Allows the user to define the position of the tooltip relative to the parent element
         * @return {?}
         */
        function () { return this._position; },
        set: /**
         * @param {?} value
         * @return {?}
         */
        function (value) {
            if (value !== this._position) {
                this._position = value;
                if (this._overlayRef) {
                    this._updatePosition();
                    if (this._tooltipInstance) {
                        (/** @type {?} */ (this._tooltipInstance)).show(0);
                    }
                    this._overlayRef.updatePosition();
                }
            }
        },
        enumerable: true,
        configurable: true
    });
    Object.defineProperty(MatTooltip.prototype, "disabled", {
        /** Disables the display of the tooltip. */
        get: /**
         * Disables the display of the tooltip.
         * @return {?}
         */
        function () { return this._disabled; },
        set: /**
         * @param {?} value
         * @return {?}
         */
        function (value) {
            this._disabled = coercion.coerceBooleanProperty(value);
            // If tooltip is disabled, hide immediately.
            if (this._disabled) {
                this.hide(0);
            }
        },
        enumerable: true,
        configurable: true
    });
    Object.defineProperty(MatTooltip.prototype, "message", {
        /** The message to be displayed in the tooltip */
        get: /**
         * The message to be displayed in the tooltip
         * @return {?}
         */
        function () { return this._message; },
        set: /**
         * @param {?} value
         * @return {?}
         */
        function (value) {
            this._ariaDescriber.removeDescription(this._elementRef.nativeElement, this._message);
            // If the message is not a string (e.g. number), convert it to a string and trim it.
            this._message = value != null ? ("" + value).trim() : '';
            if (!this._message && this._isTooltipVisible()) {
                this.hide(0);
            }
            else {
                this._updateTooltipMessage();
                this._ariaDescriber.describe(this._elementRef.nativeElement, this.message);
            }
        },
        enumerable: true,
        configurable: true
    });
    Object.defineProperty(MatTooltip.prototype, "tooltipClass", {
        /** Classes to be passed to the tooltip. Supports the same syntax as `ngClass`. */
        get: /**
         * Classes to be passed to the tooltip. Supports the same syntax as `ngClass`.
         * @return {?}
         */
        function () { return this._tooltipClass; },
        set: /**
         * @param {?} value
         * @return {?}
         */
        function (value) {
            this._tooltipClass = value;
            if (this._tooltipInstance) {
                this._setTooltipClass(this._tooltipClass);
            }
        },
        enumerable: true,
        configurable: true
    });
    /**
     * Dispose the tooltip when destroyed.
     */
    /**
     * Dispose the tooltip when destroyed.
     * @return {?}
     */
    MatTooltip.prototype.ngOnDestroy = /**
     * Dispose the tooltip when destroyed.
     * @return {?}
     */
    function () {
        var _this = this;
        if (this._overlayRef) {
            this._overlayRef.dispose();
            this._tooltipInstance = null;
        }
        // Clean up the event listeners set in the constructor
        this._manualListeners.forEach(function (listener, event) {
            _this._elementRef.nativeElement.removeEventListener(event, listener);
        });
        this._manualListeners.clear();
        this._destroyed.next();
        this._destroyed.complete();
        this._ariaDescriber.removeDescription(this._elementRef.nativeElement, this.message);
        this._focusMonitor.stopMonitoring(this._elementRef);
    };
    /** Shows the tooltip after the delay in ms, defaults to tooltip-delay-show or 0ms if no input */
    /**
     * Shows the tooltip after the delay in ms, defaults to tooltip-delay-show or 0ms if no input
     * @param {?=} delay
     * @return {?}
     */
    MatTooltip.prototype.show = /**
     * Shows the tooltip after the delay in ms, defaults to tooltip-delay-show or 0ms if no input
     * @param {?=} delay
     * @return {?}
     */
    function (delay) {
        var _this = this;
        if (delay === void 0) { delay = this.showDelay; }
        if (this.disabled || !this.message || (this._isTooltipVisible() &&
            !(/** @type {?} */ (this._tooltipInstance))._showTimeoutId && !(/** @type {?} */ (this._tooltipInstance))._hideTimeoutId)) {
            return;
        }
        /** @type {?} */
        var overlayRef = this._createOverlay();
        this._detach();
        this._portal = this._portal || new portal.ComponentPortal(TooltipComponent, this._viewContainerRef);
        this._tooltipInstance = overlayRef.attach(this._portal).instance;
        this._tooltipInstance.afterHidden()
            .pipe(operators.takeUntil(this._destroyed))
            .subscribe(function () { return _this._detach(); });
        this._setTooltipClass(this._tooltipClass);
        this._updateTooltipMessage();
        (/** @type {?} */ (this._tooltipInstance)).show(delay);
    };
    /** Hides the tooltip after the delay in ms, defaults to tooltip-delay-hide or 0ms if no input */
    /**
     * Hides the tooltip after the delay in ms, defaults to tooltip-delay-hide or 0ms if no input
     * @param {?=} delay
     * @return {?}
     */
    MatTooltip.prototype.hide = /**
     * Hides the tooltip after the delay in ms, defaults to tooltip-delay-hide or 0ms if no input
     * @param {?=} delay
     * @return {?}
     */
    function (delay) {
        if (delay === void 0) { delay = this.hideDelay; }
        if (this._tooltipInstance) {
            this._tooltipInstance.hide(delay);
        }
    };
    /** Shows/hides the tooltip */
    /**
     * Shows/hides the tooltip
     * @return {?}
     */
    MatTooltip.prototype.toggle = /**
     * Shows/hides the tooltip
     * @return {?}
     */
    function () {
        this._isTooltipVisible() ? this.hide() : this.show();
    };
    /** Returns true if the tooltip is currently visible to the user */
    /**
     * Returns true if the tooltip is currently visible to the user
     * @return {?}
     */
    MatTooltip.prototype._isTooltipVisible = /**
     * Returns true if the tooltip is currently visible to the user
     * @return {?}
     */
    function () {
        return !!this._tooltipInstance && this._tooltipInstance.isVisible();
    };
    /** Handles the keydown events on the host element. */
    /**
     * Handles the keydown events on the host element.
     * @param {?} e
     * @return {?}
     */
    MatTooltip.prototype._handleKeydown = /**
     * Handles the keydown events on the host element.
     * @param {?} e
     * @return {?}
     */
    function (e) {
        if (this._isTooltipVisible() && e.keyCode === keycodes.ESCAPE) {
            e.stopPropagation();
            this.hide(0);
        }
    };
    /** Handles the touchend events on the host element. */
    /**
     * Handles the touchend events on the host element.
     * @return {?}
     */
    MatTooltip.prototype._handleTouchend = /**
     * Handles the touchend events on the host element.
     * @return {?}
     */
    function () {
        this.hide(this._defaultOptions.touchendHideDelay);
    };
    /** Create the overlay config and position strategy */
    /**
     * Create the overlay config and position strategy
     * @private
     * @return {?}
     */
    MatTooltip.prototype._createOverlay = /**
     * Create the overlay config and position strategy
     * @private
     * @return {?}
     */
    function () {
        var _this = this;
        if (this._overlayRef) {
            return this._overlayRef;
        }
        // Create connected position strategy that listens for scroll events to reposition.
        /** @type {?} */
        var strategy = this._overlay.position()
            .flexibleConnectedTo(this._elementRef)
            .withTransformOriginOn('.mat-tooltip')
            .withFlexibleDimensions(false)
            .withViewportMargin(8);
        /** @type {?} */
        var scrollableAncestors = this._scrollDispatcher
            .getAncestorScrollContainers(this._elementRef);
        strategy.withScrollableContainers(scrollableAncestors);
        strategy.positionChanges.pipe(operators.takeUntil(this._destroyed)).subscribe(function (change) {
            if (_this._tooltipInstance) {
                if (change.scrollableViewProperties.isOverlayClipped && _this._tooltipInstance.isVisible()) {
                    // After position changes occur and the overlay is clipped by
                    // a parent scrollable then close the tooltip.
                    _this._ngZone.run(function () { return _this.hide(0); });
                }
            }
        });
        this._overlayRef = this._overlay.create({
            direction: this._dir,
            positionStrategy: strategy,
            panelClass: TOOLTIP_PANEL_CLASS,
            scrollStrategy: this._scrollStrategy()
        });
        this._updatePosition();
        this._overlayRef.detachments()
            .pipe(operators.takeUntil(this._destroyed))
            .subscribe(function () { return _this._detach(); });
        return this._overlayRef;
    };
    /** Detaches the currently-attached tooltip. */
    /**
     * Detaches the currently-attached tooltip.
     * @private
     * @return {?}
     */
    MatTooltip.prototype._detach = /**
     * Detaches the currently-attached tooltip.
     * @private
     * @return {?}
     */
    function () {
        if (this._overlayRef && this._overlayRef.hasAttached()) {
            this._overlayRef.detach();
        }
        this._tooltipInstance = null;
    };
    /** Updates the position of the current tooltip. */
    /**
     * Updates the position of the current tooltip.
     * @private
     * @return {?}
     */
    MatTooltip.prototype._updatePosition = /**
     * Updates the position of the current tooltip.
     * @private
     * @return {?}
     */
    function () {
        /** @type {?} */
        var position = (/** @type {?} */ ((/** @type {?} */ (this._overlayRef)).getConfig().positionStrategy));
        /** @type {?} */
        var origin = this._getOrigin();
        /** @type {?} */
        var overlay$$1 = this._getOverlayPosition();
        position.withPositions([
            __assign({}, origin.main, overlay$$1.main),
            __assign({}, origin.fallback, overlay$$1.fallback)
        ]);
    };
    /**
     * Returns the origin position and a fallback position based on the user's position preference.
     * The fallback position is the inverse of the origin (e.g. `'below' -> 'above'`).
     */
    /**
     * Returns the origin position and a fallback position based on the user's position preference.
     * The fallback position is the inverse of the origin (e.g. `'below' -> 'above'`).
     * @return {?}
     */
    MatTooltip.prototype._getOrigin = /**
     * Returns the origin position and a fallback position based on the user's position preference.
     * The fallback position is the inverse of the origin (e.g. `'below' -> 'above'`).
     * @return {?}
     */
    function () {
        /** @type {?} */
        var isLtr = !this._dir || this._dir.value == 'ltr';
        /** @type {?} */
        var position = this.position;
        /** @type {?} */
        var originPosition;
        if (position == 'above' || position == 'below') {
            originPosition = { originX: 'center', originY: position == 'above' ? 'top' : 'bottom' };
        }
        else if (position == 'before' ||
            (position == 'left' && isLtr) ||
            (position == 'right' && !isLtr)) {
            originPosition = { originX: 'start', originY: 'center' };
        }
        else if (position == 'after' ||
            (position == 'right' && isLtr) ||
            (position == 'left' && !isLtr)) {
            originPosition = { originX: 'end', originY: 'center' };
        }
        else {
            throw getMatTooltipInvalidPositionError(position);
        }
        var _a = this._invertPosition(originPosition.originX, originPosition.originY), x = _a.x, y = _a.y;
        return {
            main: originPosition,
            fallback: { originX: x, originY: y }
        };
    };
    /** Returns the overlay position and a fallback position based on the user's preference */
    /**
     * Returns the overlay position and a fallback position based on the user's preference
     * @return {?}
     */
    MatTooltip.prototype._getOverlayPosition = /**
     * Returns the overlay position and a fallback position based on the user's preference
     * @return {?}
     */
    function () {
        /** @type {?} */
        var isLtr = !this._dir || this._dir.value == 'ltr';
        /** @type {?} */
        var position = this.position;
        /** @type {?} */
        var overlayPosition;
        if (position == 'above') {
            overlayPosition = { overlayX: 'center', overlayY: 'bottom' };
        }
        else if (position == 'below') {
            overlayPosition = { overlayX: 'center', overlayY: 'top' };
        }
        else if (position == 'before' ||
            (position == 'left' && isLtr) ||
            (position == 'right' && !isLtr)) {
            overlayPosition = { overlayX: 'end', overlayY: 'center' };
        }
        else if (position == 'after' ||
            (position == 'right' && isLtr) ||
            (position == 'left' && !isLtr)) {
            overlayPosition = { overlayX: 'start', overlayY: 'center' };
        }
        else {
            throw getMatTooltipInvalidPositionError(position);
        }
        var _a = this._invertPosition(overlayPosition.overlayX, overlayPosition.overlayY), x = _a.x, y = _a.y;
        return {
            main: overlayPosition,
            fallback: { overlayX: x, overlayY: y }
        };
    };
    /** Updates the tooltip message and repositions the overlay according to the new message length */
    /**
     * Updates the tooltip message and repositions the overlay according to the new message length
     * @private
     * @return {?}
     */
    MatTooltip.prototype._updateTooltipMessage = /**
     * Updates the tooltip message and repositions the overlay according to the new message length
     * @private
     * @return {?}
     */
    function () {
        var _this = this;
        // Must wait for the message to be painted to the tooltip so that the overlay can properly
        // calculate the correct positioning based on the size of the text.
        if (this._tooltipInstance) {
            this._tooltipInstance.message = this.message;
            this._tooltipInstance._markForCheck();
            this._ngZone.onMicrotaskEmpty.asObservable().pipe(operators.take(1), operators.takeUntil(this._destroyed)).subscribe(function () {
                if (_this._tooltipInstance) {
                    (/** @type {?} */ (_this._overlayRef)).updatePosition();
                }
            });
        }
    };
    /** Updates the tooltip class */
    /**
     * Updates the tooltip class
     * @private
     * @param {?} tooltipClass
     * @return {?}
     */
    MatTooltip.prototype._setTooltipClass = /**
     * Updates the tooltip class
     * @private
     * @param {?} tooltipClass
     * @return {?}
     */
    function (tooltipClass) {
        if (this._tooltipInstance) {
            this._tooltipInstance.tooltipClass = tooltipClass;
            this._tooltipInstance._markForCheck();
        }
    };
    /** Inverts an overlay position. */
    /**
     * Inverts an overlay position.
     * @private
     * @param {?} x
     * @param {?} y
     * @return {?}
     */
    MatTooltip.prototype._invertPosition = /**
     * Inverts an overlay position.
     * @private
     * @param {?} x
     * @param {?} y
     * @return {?}
     */
    function (x, y) {
        if (this.position === 'above' || this.position === 'below') {
            if (y === 'top') {
                y = 'bottom';
            }
            else if (y === 'bottom') {
                y = 'top';
            }
        }
        else {
            if (x === 'end') {
                x = 'start';
            }
            else if (x === 'start') {
                x = 'end';
            }
        }
        return { x: x, y: y };
    };
    MatTooltip.decorators = [
        { type: core.Directive, args: [{
                    selector: '[matTooltip]',
                    exportAs: 'matTooltip',
                    host: {
                        '(longpress)': 'show()',
                        '(keydown)': '_handleKeydown($event)',
                        '(touchend)': '_handleTouchend()',
                    },
                },] },
    ];
    /** @nocollapse */
    MatTooltip.ctorParameters = function () { return [
        { type: overlay.Overlay },
        { type: core.ElementRef },
        { type: scrolling.ScrollDispatcher },
        { type: core.ViewContainerRef },
        { type: core.NgZone },
        { type: platform.Platform },
        { type: a11y.AriaDescriber },
        { type: a11y.FocusMonitor },
        { type: undefined, decorators: [{ type: core.Inject, args: [MAT_TOOLTIP_SCROLL_STRATEGY,] }] },
        { type: bidi.Directionality, decorators: [{ type: core.Optional }] },
        { type: undefined, decorators: [{ type: core.Optional }, { type: core.Inject, args: [MAT_TOOLTIP_DEFAULT_OPTIONS,] }] },
        { type: undefined, decorators: [{ type: core.Optional }, { type: core.Inject, args: [platformBrowser.HAMMER_LOADER,] }] }
    ]; };
    MatTooltip.propDecorators = {
        position: [{ type: core.Input, args: ['matTooltipPosition',] }],
        disabled: [{ type: core.Input, args: ['matTooltipDisabled',] }],
        showDelay: [{ type: core.Input, args: ['matTooltipShowDelay',] }],
        hideDelay: [{ type: core.Input, args: ['matTooltipHideDelay',] }],
        message: [{ type: core.Input, args: ['matTooltip',] }],
        tooltipClass: [{ type: core.Input, args: ['matTooltipClass',] }]
    };
    return MatTooltip;
}());
/**
 * Internal component that wraps the tooltip's content.
 * \@docs-private
 */
var TooltipComponent = /** @class */ (function () {
    function TooltipComponent(_changeDetectorRef, _breakpointObserver) {
        this._changeDetectorRef = _changeDetectorRef;
        this._breakpointObserver = _breakpointObserver;
        /**
         * Property watched by the animation framework to show or hide the tooltip
         */
        this._visibility = 'initial';
        /**
         * Whether interactions on the page should close the tooltip
         */
        this._closeOnInteraction = false;
        /**
         * Subject for notifying that the tooltip has been hidden from the view
         */
        this._onHide = new rxjs.Subject();
        /**
         * Stream that emits whether the user has a handset-sized display.
         */
        this._isHandset = this._breakpointObserver.observe(layout.Breakpoints.Handset);
    }
    /**
     * Shows the tooltip with an animation originating from the provided origin
     * @param delay Amount of milliseconds to the delay showing the tooltip.
     */
    /**
     * Shows the tooltip with an animation originating from the provided origin
     * @param {?} delay Amount of milliseconds to the delay showing the tooltip.
     * @return {?}
     */
    TooltipComponent.prototype.show = /**
     * Shows the tooltip with an animation originating from the provided origin
     * @param {?} delay Amount of milliseconds to the delay showing the tooltip.
     * @return {?}
     */
    function (delay) {
        var _this = this;
        // Cancel the delayed hide if it is scheduled
        if (this._hideTimeoutId) {
            clearTimeout(this._hideTimeoutId);
            this._hideTimeoutId = null;
        }
        // Body interactions should cancel the tooltip if there is a delay in showing.
        this._closeOnInteraction = true;
        this._showTimeoutId = setTimeout(function () {
            _this._visibility = 'visible';
            _this._showTimeoutId = null;
            // Mark for check so if any parent component has set the
            // ChangeDetectionStrategy to OnPush it will be checked anyways
            _this._markForCheck();
        }, delay);
    };
    /**
     * Begins the animation to hide the tooltip after the provided delay in ms.
     * @param delay Amount of milliseconds to delay showing the tooltip.
     */
    /**
     * Begins the animation to hide the tooltip after the provided delay in ms.
     * @param {?} delay Amount of milliseconds to delay showing the tooltip.
     * @return {?}
     */
    TooltipComponent.prototype.hide = /**
     * Begins the animation to hide the tooltip after the provided delay in ms.
     * @param {?} delay Amount of milliseconds to delay showing the tooltip.
     * @return {?}
     */
    function (delay) {
        var _this = this;
        // Cancel the delayed show if it is scheduled
        if (this._showTimeoutId) {
            clearTimeout(this._showTimeoutId);
            this._showTimeoutId = null;
        }
        this._hideTimeoutId = setTimeout(function () {
            _this._visibility = 'hidden';
            _this._hideTimeoutId = null;
            // Mark for check so if any parent component has set the
            // ChangeDetectionStrategy to OnPush it will be checked anyways
            _this._markForCheck();
        }, delay);
    };
    /** Returns an observable that notifies when the tooltip has been hidden from view. */
    /**
     * Returns an observable that notifies when the tooltip has been hidden from view.
     * @return {?}
     */
    TooltipComponent.prototype.afterHidden = /**
     * Returns an observable that notifies when the tooltip has been hidden from view.
     * @return {?}
     */
    function () {
        return this._onHide.asObservable();
    };
    /** Whether the tooltip is being displayed. */
    /**
     * Whether the tooltip is being displayed.
     * @return {?}
     */
    TooltipComponent.prototype.isVisible = /**
     * Whether the tooltip is being displayed.
     * @return {?}
     */
    function () {
        return this._visibility === 'visible';
    };
    /**
     * @return {?}
     */
    TooltipComponent.prototype._animationStart = /**
     * @return {?}
     */
    function () {
        this._closeOnInteraction = false;
    };
    /**
     * @param {?} event
     * @return {?}
     */
    TooltipComponent.prototype._animationDone = /**
     * @param {?} event
     * @return {?}
     */
    function (event) {
        /** @type {?} */
        var toState = (/** @type {?} */ (event.toState));
        if (toState === 'hidden' && !this.isVisible()) {
            this._onHide.next();
        }
        if (toState === 'visible' || toState === 'hidden') {
            this._closeOnInteraction = true;
        }
    };
    /**
     * Interactions on the HTML body should close the tooltip immediately as defined in the
     * material design spec.
     * https://material.io/design/components/tooltips.html#behavior
     */
    /**
     * Interactions on the HTML body should close the tooltip immediately as defined in the
     * material design spec.
     * https://material.io/design/components/tooltips.html#behavior
     * @return {?}
     */
    TooltipComponent.prototype._handleBodyInteraction = /**
     * Interactions on the HTML body should close the tooltip immediately as defined in the
     * material design spec.
     * https://material.io/design/components/tooltips.html#behavior
     * @return {?}
     */
    function () {
        if (this._closeOnInteraction) {
            this.hide(0);
        }
    };
    /**
     * Marks that the tooltip needs to be checked in the next change detection run.
     * Mainly used for rendering the initial text before positioning a tooltip, which
     * can be problematic in components with OnPush change detection.
     */
    /**
     * Marks that the tooltip needs to be checked in the next change detection run.
     * Mainly used for rendering the initial text before positioning a tooltip, which
     * can be problematic in components with OnPush change detection.
     * @return {?}
     */
    TooltipComponent.prototype._markForCheck = /**
     * Marks that the tooltip needs to be checked in the next change detection run.
     * Mainly used for rendering the initial text before positioning a tooltip, which
     * can be problematic in components with OnPush change detection.
     * @return {?}
     */
    function () {
        this._changeDetectorRef.markForCheck();
    };
    TooltipComponent.decorators = [
        { type: core.Component, args: [{selector: 'mat-tooltip-component',
                    template: "<div class=\"mat-tooltip\" [ngClass]=\"tooltipClass\" [class.mat-tooltip-handset]=\"(_isHandset | async)?.matches\" [@state]=\"_visibility\" (@state.start)=\"_animationStart()\" (@state.done)=\"_animationDone($event)\">{{message}}</div>",
                    styles: [".mat-tooltip-panel{pointer-events:none!important}.mat-tooltip{color:#fff;border-radius:4px;margin:14px;max-width:250px;padding-left:8px;padding-right:8px;overflow:hidden;text-overflow:ellipsis}@media screen and (-ms-high-contrast:active){.mat-tooltip{outline:solid 1px}}.mat-tooltip-handset{margin:24px;padding-left:16px;padding-right:16px}"],
                    encapsulation: core.ViewEncapsulation.None,
                    changeDetection: core.ChangeDetectionStrategy.OnPush,
                    animations: [matTooltipAnimations.tooltipState],
                    host: {
                        // Forces the element to have a layout in IE and Edge. This fixes issues where the element
                        // won't be rendered if the animations are disabled or there is no web animations polyfill.
                        '[style.zoom]': '_visibility === "visible" ? 1 : null',
                        '(body:click)': 'this._handleBodyInteraction()',
                        'aria-hidden': 'true',
                    }
                },] },
    ];
    /** @nocollapse */
    TooltipComponent.ctorParameters = function () { return [
        { type: core.ChangeDetectorRef },
        { type: layout.BreakpointObserver }
    ]; };
    return TooltipComponent;
}());

/**
 * @fileoverview added by tsickle
 * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc
 */
var MatTooltipModule = /** @class */ (function () {
    function MatTooltipModule() {
    }
    MatTooltipModule.decorators = [
        { type: core.NgModule, args: [{
                    imports: [
                        a11y.A11yModule,
                        common.CommonModule,
                        overlay.OverlayModule,
                        core$1.MatCommonModule,
                    ],
                    exports: [MatTooltip, TooltipComponent, core$1.MatCommonModule],
                    declarations: [MatTooltip, TooltipComponent],
                    entryComponents: [TooltipComponent],
                    providers: [
                        MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY_PROVIDER,
                        { provide: platformBrowser.HAMMER_GESTURE_CONFIG, useClass: core$1.GestureConfig },
                    ]
                },] },
    ];
    return MatTooltipModule;
}());

exports.MatTooltipModule = MatTooltipModule;
exports.getMatTooltipInvalidPositionError = getMatTooltipInvalidPositionError;
exports.MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY = MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY;
exports.MAT_TOOLTIP_DEFAULT_OPTIONS_FACTORY = MAT_TOOLTIP_DEFAULT_OPTIONS_FACTORY;
exports.SCROLL_THROTTLE_MS = SCROLL_THROTTLE_MS;
exports.TOOLTIP_PANEL_CLASS = TOOLTIP_PANEL_CLASS;
exports.MAT_TOOLTIP_SCROLL_STRATEGY = MAT_TOOLTIP_SCROLL_STRATEGY;
exports.MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY_PROVIDER = MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY_PROVIDER;
exports.MAT_TOOLTIP_DEFAULT_OPTIONS = MAT_TOOLTIP_DEFAULT_OPTIONS;
exports.MatTooltip = MatTooltip;
exports.TooltipComponent = TooltipComponent;
exports.matTooltipAnimations = matTooltipAnimations;

Object.defineProperty(exports, '__esModule', { value: true });

})));
//# sourceMappingURL=material-tooltip.umd.js.map
