/**
 * @license
 * Copyright Google Inc. All Rights Reserved.
 *
 * Use of this source code is governed by an MIT-style license that can be
 * found in the LICENSE file at https://angular.io/license
 */
import { Observable } from 'rxjs';
import { AsyncValidatorFn, ValidationErrors, ValidatorFn } from './directives/validators';
/**
 * Reports that a FormControl is valid, meaning that no errors exist in the input value.
 *
 * @see `status`
 */
export declare const VALID = "VALID";
/**
 * Reports that a FormControl is invalid, meaning that an error exists in the input value.
 *
 * @see `status`
 */
export declare const INVALID = "INVALID";
/**
 * Reports that a FormControl is pending, meaning that that async validation is occurring and
 * errors are not yet available for the input value.
 *
 * @see `markAsPending`
 * @see `status`
 */
export declare const PENDING = "PENDING";
/**
 * Reports that a FormControl is disabled, meaning that the control is exempt from ancestor
 * calculations of validity or value.
 *
 * @see `markAsDisabled`
 * @see `status`
 */
export declare const DISABLED = "DISABLED";
export declare type FormHooks = 'change' | 'blur' | 'submit';
/**
 * Interface for options provided to an `AbstractControl`.
 *
 * @publicApi
 */
export interface AbstractControlOptions {
    /**
     * @description
     * The list of validators applied to a control.
     */
    validators?: ValidatorFn | ValidatorFn[] | null;
    /**
     * @description
     * The list of async validators applied to control.
     */
    asyncValidators?: AsyncValidatorFn | AsyncValidatorFn[] | null;
    /**
     * @description
     * The event name for control to update upon.
     */
    updateOn?: 'change' | 'blur' | 'submit';
}
/**
 * This is the base class for `FormControl`, `FormGroup`, and `FormArray`.
 *
 * It provides some of the shared behavior that all controls and groups of controls have, like
 * running validators, calculating status, and resetting state. It also defines the properties
 * that are shared between all sub-classes, like `value`, `valid`, and `dirty`. It shouldn't be
 * instantiated directly.
 *
 * @see [Forms Guide](/guide/forms)
 * @see [Reactive Forms Guide](/guide/reactive-forms)
 * @see [Dynamic Forms Guide](/guide/dynamic-form)
 *
 * @publicApi
 */
export declare abstract class AbstractControl {
    validator: ValidatorFn | null;
    asyncValidator: AsyncValidatorFn | null;
    private _parent;
    private _asyncValidationSubscription;
    /**
     * The current value of the control.
     *
     * * For a `FormControl`, the current value.
     * * For a `FormGroup`, the values of enabled controls as an object
     * with a key-value pair for each member of the group.
     * * For a `FormArray`, the values of enabled controls as an array.
     *
     */
    readonly value: any;
    /**
     * Initialize the AbstractControl instance.
     *
     * @param validator The function that determines the synchronous validity of this control.
     * @param asyncValidator The function that determines the asynchronous validity of this
     * control.
     */
    constructor(validator: ValidatorFn | null, asyncValidator: AsyncValidatorFn | null);
    /**
     * The parent control.
     */
    readonly parent: FormGroup | FormArray;
    /**
     * The validation status of the control. There are four possible
     * validation status values:
     *
     * * **VALID**: This control has passed all validation checks.
     * * **INVALID**: This control has failed at least one validation check.
     * * **PENDING**: This control is in the midst of conducting a validation check.
     * * **DISABLED**: This control is exempt from validation checks.
     *
     * These status values are mutually exclusive, so a control cannot be
     * both valid AND invalid or invalid AND disabled.
     */
    readonly status: string;
    /**
     * A control is `valid` when its `status` is `VALID`.
     *
     * @see `status`
     *
     * @returns True if the control has passed all of its validation tests,
     * false otherwise.
     */
    readonly valid: boolean;
    /**
     * A control is `invalid` when its `status` is `INVALID`.
     *
     * @see `status`
     *
     * @returns True if this control has failed one or more of its validation checks,
     * false otherwise.
     */
    readonly invalid: boolean;
    /**
     * A control is `pending` when its `status` is `PENDING`.
     *
     * @see `status`
     *
     * @returns True if this control is in the process of conducting a validation check,
     * false otherwise.
     */
    readonly pending: boolean;
    /**
     * A control is `disabled` when its `status` is `DISABLED`.
     *
     * @see `status`
     *
     * Disabled controls are exempt from validation checks and
     * are not included in the aggregate value of their ancestor
     * controls.
     *
     * @returns True if the control is disabled, false otherwise.
     */
    readonly disabled: boolean;
    /**
     * A control is `enabled` as long as its `status` is not `DISABLED`.
     *
     * @see `status`
     *
     * @returns True if the control has any status other than 'DISABLED',
     * false if the status is 'DISABLED'.
     *
     */
    readonly enabled: boolean;
    /**
     * An object containing any errors generated by failing validation,
     * or null if there are no errors.
     */
    readonly errors: ValidationErrors | null;
    /**
     * A control is `pristine` if the user has not yet changed
     * the value in the UI.
     *
     * @returns True if the user has not yet changed the value in the UI; compare `dirty`.
     * Programmatic changes to a control's value do not mark it dirty.
     */
    readonly pristine: boolean;
    /**
     * A control is `dirty` if the user has changed the value
     * in the UI.
     *
     * @returns True if the user has changed the value of this control in the UI; compare `pristine`.
     * Programmatic changes to a control's value do not mark it dirty.
     */
    readonly dirty: boolean;
    /**
     * True if the control is marked as `touched`.
     *
     * A control is marked `touched` once the user has triggered
     * a `blur` event on it.
     */
    readonly touched: boolean;
    /**
     * True if the control has not been marked as touched
     *
     * A control is `untouched` if the user has not yet triggered
     * a `blur` event on it.
     */
    readonly untouched: boolean;
    /**
     * A multicasting observable that emits an event every time the value of the control changes, in
     * the UI or programmatically.
     */
    readonly valueChanges: Observable<any>;
    /**
     * A multicasting observable that emits an event every time the validation `status` of the control
     * recalculates.
     */
    readonly statusChanges: Observable<any>;
    /**
     * Reports the update strategy of the `AbstractControl` (meaning
     * the event on which the control updates itself).
     * Possible values: `'change'` | `'blur'` | `'submit'`
     * Default value: `'change'`
     */
    readonly updateOn: FormHooks;
    /**
     * Sets the synchronous validators that are active on this control.  Calling
     * this overwrites any existing sync validators.
     */
    setValidators(newValidator: ValidatorFn | ValidatorFn[] | null): void;
    /**
     * Sets the async validators that are active on this control. Calling this
     * overwrites any existing async validators.
     */
    setAsyncValidators(newValidator: AsyncValidatorFn | AsyncValidatorFn[] | null): void;
    /**
     * Empties out the sync validator list.
     */
    clearValidators(): void;
    /**
     * Empties out the async validator list.
     */
    clearAsyncValidators(): void;
    /**
     * Marks the control as `touched`. A control is touched by focus and
     * blur events that do not change the value; compare `markAsDirty`;
     *
     *  @param opts Configuration options that determine how the control propagates changes
     * and emits events events after marking is applied.
     * * `onlySelf`: When true, mark only this control. When false or not supplied,
     * marks all direct ancestors. Default is false.
     */
    markAsTouched(opts?: {
        onlySelf?: boolean;
    }): void;
    /**
     * Marks the control as `untouched`.
     *
     * If the control has any children, also marks all children as `untouched`
     * and recalculates the `touched` status of all parent controls.
     *
     *  @param opts Configuration options that determine how the control propagates changes
     * and emits events after the marking is applied.
     * * `onlySelf`: When true, mark only this control. When false or not supplied,
     * marks all direct ancestors. Default is false.
     */
    markAsUntouched(opts?: {
        onlySelf?: boolean;
    }): void;
    /**
     * Marks the control as `dirty`. A control becomes dirty when
     * the control's value is changed through the UI; compare `markAsTouched`.
     *
     *  @param opts Configuration options that determine how the control propagates changes
     * and emits events after marking is applied.
     * * `onlySelf`: When true, mark only this control. When false or not supplied,
     * marks all direct ancestors. Default is false.
     */
    markAsDirty(opts?: {
        onlySelf?: boolean;
    }): void;
    /**
     * Marks the control as `pristine`.
     *
     * If the control has any children, marks all children as `pristine`,
     * and recalculates the `pristine` status of all parent
     * controls.
     *
     *  @param opts Configuration options that determine how the control emits events after
     * marking is applied.
     * * `onlySelf`: When true, mark only this control. When false or not supplied,
     * marks all direct ancestors. Default is false..
     */
    markAsPristine(opts?: {
        onlySelf?: boolean;
    }): void;
    /**
     * Marks the control as `pending`.
     *
     * A control is pending while the control performs async validation.
     *
     *  @param opts Configuration options that determine how the control propagates changes and
     * emits events after marking is applied.
     * * `onlySelf`: When true, mark only this control. When false or not supplied,
     * marks all direct ancestors. Default is false..
     * * `emitEvent`: When true or not supplied (the default), the `statusChanges`
     * observable emits an event with the latest status the control is marked pending.
     * When false, no events are emitted.
     *
     */
    markAsPending(opts?: {
        onlySelf?: boolean;
        emitEvent?: boolean;
    }): void;
    /**
     * Disables the control. This means the control is exempt from validation checks and
     * excluded from the aggregate value of any parent. Its status is `DISABLED`.
     *
     * If the control has children, all children are also disabled.
     *
     *  @param opts Configuration options that determine how the control propagates
     * changes and emits events after the control is disabled.
     * * `onlySelf`: When true, mark only this control. When false or not supplied,
     * marks all direct ancestors. Default is false..
     * * `emitEvent`: When true or not supplied (the default), both the `statusChanges` and
     * `valueChanges`
     * observables emit events with the latest status and value when the control is disabled.
     * When false, no events are emitted.
     */
    disable(opts?: {
        onlySelf?: boolean;
        emitEvent?: boolean;
    }): void;
    /**
     * Enables the control. This means the control is included in validation checks and
     * the aggregate value of its parent. Its status recalculates based on its value and
     * its validators.
     *
     * By default, if the control has children, all children are enabled.
     *
     *  @param opts Configure options that control how the control propagates changes and
     * emits events when marked as untouched
     * * `onlySelf`: When true, mark only this control. When false or not supplied,
     * marks all direct ancestors. Default is false..
     * * `emitEvent`: When true or not supplied (the default), both the `statusChanges` and
     * `valueChanges`
     * observables emit events with the latest status and value when the control is enabled.
     * When false, no events are emitted.
     */
    enable(opts?: {
        onlySelf?: boolean;
        emitEvent?: boolean;
    }): void;
    private _updateAncestors;
    /**
     * @param parent Sets the parent of the control
     */
    setParent(parent: FormGroup | FormArray): void;
    /**
     * Sets the value of the control. Abstract method (implemented in sub-classes).
     */
    abstract setValue(value: any, options?: Object): void;
    /**
     * Patches the value of the control. Abstract method (implemented in sub-classes).
     */
    abstract patchValue(value: any, options?: Object): void;
    /**
     * Resets the control. Abstract method (implemented in sub-classes).
     */
    abstract reset(value?: any, options?: Object): void;
    /**
     * Recalculates the value and validation status of the control.
     *
     * By default, it also updates the value and validity of its ancestors.
     *
     * @param opts Configuration options determine how the control propagates changes and emits events
     * after updates and validity checks are applied.
     * * `onlySelf`: When true, only update this control. When false or not supplied,
     * update all direct ancestors. Default is false..
     * * `emitEvent`: When true or not supplied (the default), both the `statusChanges` and
     * `valueChanges`
     * observables emit events with the latest status and value when the control is updated.
     * When false, no events are emitted.
     */
    updateValueAndValidity(opts?: {
        onlySelf?: boolean;
        emitEvent?: boolean;
    }): void;
    private _setInitialStatus;
    private _runValidator;
    private _runAsyncValidator;
    private _cancelExistingSubscription;
    /**
     * Sets errors on a form control when running validations manually, rather than automatically.
     *
     * Calling `setErrors` also updates the validity of the parent control.
     *
     * @usageNotes
     * ### Manually set the errors for a control
     *
     * ```
     * const login = new FormControl('someLogin');
     * login.setErrors({
     *   notUnique: true
     * });
     *
     * expect(login.valid).toEqual(false);
     * expect(login.errors).toEqual({ notUnique: true });
     *
     * login.setValue('someOtherLogin');
     *
     * expect(login.valid).toEqual(true);
     * ```
     */
    setErrors(errors: ValidationErrors | null, opts?: {
        emitEvent?: boolean;
    }): void;
    /**
     * Retrieves a child control given the control's name or path.
     *
     * @param path A dot-delimited string or array of string/number values that define the path to the
     * control.
     *
     * @usageNotes
     * ### Retrieve a nested control
     *
     * For example, to get a `name` control nested within a `person` sub-group:
     *
     * * `this.form.get('person.name');`
     *
     * -OR-
     *
     * * `this.form.get(['person', 'name']);`
     */
    get(path: Array<string | number> | string): AbstractControl | null;
    /**
     * Reports error data for a specific error occurring in this control or in another control.
     *
     * @param errorCode The error code for which to retrieve data
     * @param path The path to a control to check. If not supplied, checks for the error in this
     * control.
     *
     * @returns The error data if the control with the given path has the given error, otherwise null
     * or undefined.
     */
    getError(errorCode: string, path?: string[]): any;
    /**
     * Reports whether the control with the given path has the error specified.
     *
     * @param errorCode The error code for which to retrieve data
     * @param path The path to a control to check. If not supplied, checks for the error in this
     * control.
     * @returns True when the control with the given path has the error, otherwise false.
     */
    hasError(errorCode: string, path?: string[]): boolean;
    /**
     * Retrieves the top-level ancestor of this control.
     */
    readonly root: AbstractControl;
    private _calculateStatus;
}
/**
 * Tracks the value and validation status of an individual form control.
 *
 * This is one of the three fundamental building blocks of Angular forms, along with
 * `FormGroup` and `FormArray`. It extends the `AbstractControl` class that
 * implements most of the base functionality for accessing the value, validation status,
 * user interactions and events.
 *
 * @see `AbstractControl`
 * @see [Reactive Forms Guide](guide/reactive-forms)
 * @see [Usage Notes](#usage-notes)
 *
 * @usageNotes
 *
 * ### Initializing Form Controls
 *
 * Instantiate a `FormControl`, with an initial value.
 *
 * ```ts
 * const control = new FormControl('some value');
 * console.log(control.value);     // 'some value'
 *```
 *
 * The following example initializes the control with a form state object. The `value`
 * and `disabled` keys are required in this case.
 *
 * ```ts
 * const control = new FormControl({ value: 'n/a', disabled: true });
 * console.log(control.value);     // 'n/a'
 * console.log(control.status);    // 'DISABLED'
 * ```
 *
 * The following example initializes the control with a sync validator.
 *
 * ```ts
 * const control = new FormControl('', Validators.required);
 * console.log(control.value);      // ''
 * console.log(control.status);     // 'INVALID'
 * ```
 *
 * The following example initializes the control using an options object.
 *
 * ```ts
 * const control = new FormControl('', {
 *    validators: Validators.required,
 *    asyncValidators: myAsyncValidator
 * });
 * ```
 *
 * ### Configure the control to update on a blur event
 *
 * Set the `updateOn` option to `'blur'` to update on the blur `event`.
 *
 * ```ts
 * const control = new FormControl('', { updateOn: 'blur' });
 * ```
 *
 * ### Configure the control to update on a submit event
 *
 * Set the `updateOn` option to `'submit'` to update on a submit `event`.
 *
 * ```ts
 * const control = new FormControl('', { updateOn: 'submit' });
 * ```
 *
 * ### Reset the control back to an initial value
 *
 * You reset to a specific form state by passing through a standalone
 * value or a form state object that contains both a value and a disabled state
 * (these are the only two properties that cannot be calculated).
 *
 * ```ts
 * const control = new FormControl('Nancy');
 *
 * console.log(control.value); // 'Nancy'
 *
 * control.reset('Drew');
 *
 * console.log(control.value); // 'Drew'
 * ```
 *
 * ### Reset the control back to an initial value and disabled
 *
 * ```
 * const control = new FormControl('Nancy');
 *
 * console.log(control.value); // 'Nancy'
 * console.log(control.status); // 'VALID'
 *
 * control.reset({ value: 'Drew', disabled: true });
 *
 * console.log(control.value); // 'Drew'
 * console.log(control.status); // 'DISABLED'
 * ```
 *
 * @publicApi
 */
export declare class FormControl extends AbstractControl {
    /**
    * Creates a new `FormControl` instance.
    *
    * @param formState Initializes the control with an initial value,
    * or an object that defines the initial value and disabled state.
    *
    * @param validatorOrOpts A synchronous validator function, or an array of
    * such functions, or an `AbstractControlOptions` object that contains validation functions
    * and a validation trigger.
    *
    * @param asyncValidator A single async validator or array of async validator functions
    *
    */
    constructor(formState?: any, validatorOrOpts?: ValidatorFn | ValidatorFn[] | AbstractControlOptions | null, asyncValidator?: AsyncValidatorFn | AsyncValidatorFn[] | null);
    /**
     * Sets a new value for the form control.
     *
     * @param value The new value for the control.
     * @param options Configuration options that determine how the control proopagates changes
     * and emits events when the value changes.
     * The configuration options are passed to the {@link AbstractControl#updateValueAndValidity
     * updateValueAndValidity} method.
     *
     * * `onlySelf`: When true, each change only affects this control, and not its parent. Default is
     * false.
     * * `emitEvent`: When true or not supplied (the default), both the `statusChanges` and
     * `valueChanges`
     * observables emit events with the latest status and value when the control value is updated.
     * When false, no events are emitted.
     * * `emitModelToViewChange`: When true or not supplied  (the default), each change triggers an
     * `onChange` event to
     * update the view.
     * * `emitViewToModelChange`: When true or not supplied (the default), each change triggers an
     * `ngModelChange`
     * event to update the model.
     *
     */
    setValue(value: any, options?: {
        onlySelf?: boolean;
        emitEvent?: boolean;
        emitModelToViewChange?: boolean;
        emitViewToModelChange?: boolean;
    }): void;
    /**
     * Patches the value of a control.
     *
     * This function is functionally the same as {@link FormControl#setValue setValue} at this level.
     * It exists for symmetry with {@link FormGroup#patchValue patchValue} on `FormGroups` and
     * `FormArrays`, where it does behave differently.
     *
     * @see `setValue` for options
     */
    patchValue(value: any, options?: {
        onlySelf?: boolean;
        emitEvent?: boolean;
        emitModelToViewChange?: boolean;
        emitViewToModelChange?: boolean;
    }): void;
    /**
     * Resets the form control, marking it `pristine` and `untouched`, and setting
     * the value to null.
     *
     * @param formState Resets the control with an initial value,
     * or an object that defines the initial value and disabled state.
     *
     * @param options Configuration options that determine how the control propagates changes
     * and emits events after the value changes.
     *
     * * `onlySelf`: When true, each change only affects this control, and not its parent. Default is
     * false.
     * * `emitEvent`: When true or not supplied (the default), both the `statusChanges` and
     * `valueChanges`
     * observables emit events with the latest status and value when the control is reset.
     * When false, no events are emitted.
     *
     */
    reset(formState?: any, options?: {
        onlySelf?: boolean;
        emitEvent?: boolean;
    }): void;
    /**
     * Register a listener for change events.
     *
     * @param fn The method that is called when the value changes
     */
    registerOnChange(fn: Function): void;
    /**
     * Register a listener for disabled events.
     *
     * @param fn The method that is called when the disabled status changes.
     */
    registerOnDisabledChange(fn: (isDisabled: boolean) => void): void;
    private _applyFormState;
}
/**
 * Tracks the value and validity state of a group of `FormControl` instances.
 *
 * A `FormGroup` aggregates the values of each child `FormControl` into one object,
 * with each control name as the key.  It calculates its status by reducing the status values
 * of its children. For example, if one of the controls in a group is invalid, the entire
 * group becomes invalid.
 *
 * `FormGroup` is one of the three fundamental building blocks used to define forms in Angular,
 * along with `FormControl` and `FormArray`.
 *
 * When instantiating a `FormGroup`, pass in a collection of child controls as the first
 * argument. The key for each child registers the name for the control.
 *
 * @usageNotes
 *
 * ### Create a form group with 2 controls
 *
 * ```
 * const form = new FormGroup({
 *   first: new FormControl('Nancy', Validators.minLength(2)),
 *   last: new FormControl('Drew'),
 * });
 *
 * console.log(form.value);   // {first: 'Nancy', last; 'Drew'}
 * console.log(form.status);  // 'VALID'
 * ```
 *
 * ### Create a form group with a group-level validator
 *
 * You include group-level validators as the second arg, or group-level async
 * validators as the third arg. These come in handy when you want to perform validation
 * that considers the value of more than one child control.
 *
 * ```
 * const form = new FormGroup({
 *   password: new FormControl('', Validators.minLength(2)),
 *   passwordConfirm: new FormControl('', Validators.minLength(2)),
 * }, passwordMatchValidator);
 *
 *
 * function passwordMatchValidator(g: FormGroup) {
 *    return g.get('password').value === g.get('passwordConfirm').value
 *       ? null : {'mismatch': true};
 * }
 * ```
 *
 * Like `FormControl` instances, you choose to pass in
 * validators and async validators as part of an options object.
 *
 * ```
 * const form = new FormGroup({
 *   password: new FormControl('')
 *   passwordConfirm: new FormControl('')
 * }, { validators: passwordMatchValidator, asyncValidators: otherValidator });
 * ```
 *
 * ### Set the updateOn property for all controls in a form group
 *
 * The options object is used to set a default value for each child
 * control's `updateOn` property. If you set `updateOn` to `'blur'` at the
 * group level, all child controls default to 'blur', unless the child
 * has explicitly specified a different `updateOn` value.
 *
 * ```ts
 * const c = new FormGroup({
 *   one: new FormControl()
 * }, { updateOn: 'blur' });
 * ```
 *
 * @publicApi
 */
export declare class FormGroup extends AbstractControl {
    controls: {
        [key: string]: AbstractControl;
    };
    /**
    * Creates a new `FormGroup` instance.
    *
    * @param controls A collection of child controls. The key for each child is the name
    * under which it is registered.
    *
    * @param validatorOrOpts A synchronous validator function, or an array of
    * such functions, or an `AbstractControlOptions` object that contains validation functions
    * and a validation trigger.
    *
    * @param asyncValidator A single async validator or array of async validator functions
    *
    */
    constructor(controls: {
        [key: string]: AbstractControl;
    }, validatorOrOpts?: ValidatorFn | ValidatorFn[] | AbstractControlOptions | null, asyncValidator?: AsyncValidatorFn | AsyncValidatorFn[] | null);
    /**
     * Registers a control with the group's list of controls.
     *
     * This method does not update the value or validity of the control.
     * Use {@link FormGroup#addControl addControl} instead.
     *
     * @param name The control name to register in the collection
     * @param control Provides the control for the given name
     */
    registerControl(name: string, control: AbstractControl): AbstractControl;
    /**
     * Add a control to this group.
     *
     * This method also updates the value and validity of the control.
     *
     * @param name The control name to add to the collection
     * @param control Provides the control for the given name
     */
    addControl(name: string, control: AbstractControl): void;
    /**
     * Remove a control from this group.
     *
     * @param name The control name to remove from the collection
     */
    removeControl(name: string): void;
    /**
     * Replace an existing control.
     *
     * @param name The control name to replace in the collection
     * @param control Provides the control for the given name
     */
    setControl(name: string, control: AbstractControl): void;
    /**
     * Check whether there is an enabled control with the given name in the group.
     *
     * Reports false for disabled controls. If you'd like to check for existence in the group
     * only, use {@link AbstractControl#get get} instead.
     *
     * @param name The control name to check for existence in the collection
     *
     * @returns false for disabled controls, true otherwise.
     */
    contains(controlName: string): boolean;
    /**
     * Sets the value of the `FormGroup`. It accepts an object that matches
     * the structure of the group, with control names as keys.
     *
     * @usageNotes
     * ### Set the complete value for the form group
     *
     * ```
     * const form = new FormGroup({
     *   first: new FormControl(),
     *   last: new FormControl()
     * });
     *
     * console.log(form.value);   // {first: null, last: null}
     *
     * form.setValue({first: 'Nancy', last: 'Drew'});
     * console.log(form.value);   // {first: 'Nancy', last: 'Drew'}
     * ```
     *
     * @throws When strict checks fail, such as setting the value of a control
     * that doesn't exist or if you excluding the value of a control.
     *
     * @param value The new value for the control that matches the structure of the group.
     * @param options Configuration options that determine how the control propagates changes
     * and emits events after the value changes.
     * The configuration options are passed to the {@link AbstractControl#updateValueAndValidity
     * updateValueAndValidity} method.
     *
     * * `onlySelf`: When true, each change only affects this control, and not its parent. Default is
     * false.
     * * `emitEvent`: When true or not supplied (the default), both the `statusChanges` and
     * `valueChanges`
     * observables emit events with the latest status and value when the control value is updated.
     * When false, no events are emitted.
     */
    setValue(value: {
        [key: string]: any;
    }, options?: {
        onlySelf?: boolean;
        emitEvent?: boolean;
    }): void;
    /**
     * Patches the value of the `FormGroup`. It accepts an object with control
     * names as keys, and does its best to match the values to the correct controls
     * in the group.
     *
     * It accepts both super-sets and sub-sets of the group without throwing an error.
     *
     * @usageNotes
     * ### Patch the value for a form group
     *
     * ```
     * const form = new FormGroup({
     *    first: new FormControl(),
     *    last: new FormControl()
     * });
     * console.log(form.value);   // {first: null, last: null}
     *
     * form.patchValue({first: 'Nancy'});
     * console.log(form.value);   // {first: 'Nancy', last: null}
     * ```
     *
     * @param value The object that matches the structure of the group.
     * @param options Configuration options that determine how the control propagates changes and
     * emits events after the value is patched.
     * * `onlySelf`: When true, each change only affects this control and not its parent. Default is
     * true.
     * * `emitEvent`: When true or not supplied (the default), both the `statusChanges` and
     * `valueChanges`
     * observables emit events with the latest status and value when the control value is updated.
     * When false, no events are emitted.
     * The configuration options are passed to the {@link AbstractControl#updateValueAndValidity
     * updateValueAndValidity} method.
     */
    patchValue(value: {
        [key: string]: any;
    }, options?: {
        onlySelf?: boolean;
        emitEvent?: boolean;
    }): void;
    /**
     * Resets the `FormGroup`, marks all descendants are marked `pristine` and `untouched`, and
     * the value of all descendants to null.
     *
     * You reset to a specific form state by passing in a map of states
     * that matches the structure of your form, with control names as keys. The state
     * is a standalone value or a form state object with both a value and a disabled
     * status.
     *
     * @param formState Resets the control with an initial value,
     * or an object that defines the initial value and disabled state.
     *
     * @param options Configuration options that determine how the control propagates changes
     * and emits events when the group is reset.
     * * `onlySelf`: When true, each change only affects this control, and not its parent. Default is
     * false.
     * * `emitEvent`: When true or not supplied (the default), both the `statusChanges` and
     * `valueChanges`
     * observables emit events with the latest status and value when the control is reset.
     * When false, no events are emitted.
     * The configuration options are passed to the {@link AbstractControl#updateValueAndValidity
     * updateValueAndValidity} method.
     *
     * @usageNotes
     *
     * ### Reset the form group values
     *
     * ```ts
     * const form = new FormGroup({
     *   first: new FormControl('first name'),
     *   last: new FormControl('last name')
     * });
     *
     * console.log(form.value);  // {first: 'first name', last: 'last name'}
     *
     * form.reset({ first: 'name', last: 'last name' });
     *
     * console.log(form.value);  // {first: 'name', last: 'last name'}
     * ```
     *
     * ### Reset the form group values and disabled status
     *
     * ```
     * const form = new FormGroup({
     *   first: new FormControl('first name'),
     *   last: new FormControl('last name')
     * });
     *
     * form.reset({
     *   first: {value: 'name', disabled: true},
     *   last: 'last'
     * });
     *
     * console.log(this.form.value);  // {first: 'name', last: 'last name'}
     * console.log(this.form.get('first').status);  // 'DISABLED'
     * ```
     */
    reset(value?: any, options?: {
        onlySelf?: boolean;
        emitEvent?: boolean;
    }): void;
    /**
     * The aggregate value of the `FormGroup`, including any disabled controls.
     *
     * Retrieves all values regardless of disabled status.
     * The `value` property is the best way to get the value of the group, because
     * it excludes disabled controls in the `FormGroup`.
     */
    getRawValue(): any;
}
/**
 * Tracks the value and validity state of an array of `FormControl`,
 * `FormGroup` or `FormArray` instances.
 *
 * A `FormArray` aggregates the values of each child `FormControl` into an array.
 * It calculates its status by reducing the status values of its children. For example, if one of
 * the controls in a `FormArray` is invalid, the entire array becomes invalid.
 *
 * `FormArray` is one of the three fundamental building blocks used to define forms in Angular,
 * along with `FormControl` and `FormGroup`.
 *
 * @usageNotes
 *
 * ### Create an array of form controls
 *
 * ```
 * const arr = new FormArray([
 *   new FormControl('Nancy', Validators.minLength(2)),
 *   new FormControl('Drew'),
 * ]);
 *
 * console.log(arr.value);   // ['Nancy', 'Drew']
 * console.log(arr.status);  // 'VALID'
 * ```
 *
 * ### Create a form array with array-level validators
 *
 * You include array-level validators and async validators. These come in handy
 * when you want to perform validation that considers the value of more than one child
 * control.
 *
 * The two types of validators are passed in separately as the second and third arg
 * respectively, or together as part of an options object.
 *
 * ```
 * const arr = new FormArray([
 *   new FormControl('Nancy'),
 *   new FormControl('Drew')
 * ], {validators: myValidator, asyncValidators: myAsyncValidator});
 * ```
 *
  * ### Set the updateOn property for all controls in a form array
 *
 * The options object is used to set a default value for each child
 * control's `updateOn` property. If you set `updateOn` to `'blur'` at the
 * array level, all child controls default to 'blur', unless the child
 * has explicitly specified a different `updateOn` value.
 *
 * ```ts
 * const arr = new FormArray([
 *    new FormControl()
 * ], {updateOn: 'blur'});
 * ```
 *
 * ### Adding or removing controls from a form array
 *
 * To change the controls in the array, use the `push`, `insert`, or `removeAt` methods
 * in `FormArray` itself. These methods ensure the controls are properly tracked in the
 * form's hierarchy. Do not modify the array of `AbstractControl`s used to instantiate
 * the `FormArray` directly, as that result in strange and unexpected behavior such
 * as broken change detection.
 *
 * @publicApi
 */
export declare class FormArray extends AbstractControl {
    controls: AbstractControl[];
    /**
    * Creates a new `FormArray` instance.
    *
    * @param controls An array of child controls. Each child control is given an index
    * where it is registered.
    *
    * @param validatorOrOpts A synchronous validator function, or an array of
    * such functions, or an `AbstractControlOptions` object that contains validation functions
    * and a validation trigger.
    *
    * @param asyncValidator A single async validator or array of async validator functions
    *
    */
    constructor(controls: AbstractControl[], validatorOrOpts?: ValidatorFn | ValidatorFn[] | AbstractControlOptions | null, asyncValidator?: AsyncValidatorFn | AsyncValidatorFn[] | null);
    /**
     * Get the `AbstractControl` at the given `index` in the array.
     *
     * @param index Index in the array to retrieve the control
     */
    at(index: number): AbstractControl;
    /**
     * Insert a new `AbstractControl` at the end of the array.
     *
     * @param control Form control to be inserted
     */
    push(control: AbstractControl): void;
    /**
     * Insert a new `AbstractControl` at the given `index` in the array.
     *
     * @param index Index in the array to insert the control
     * @param control Form control to be inserted
     */
    insert(index: number, control: AbstractControl): void;
    /**
     * Remove the control at the given `index` in the array.
     *
     * @param index Index in the array to remove the control
     */
    removeAt(index: number): void;
    /**
     * Replace an existing control.
     *
     * @param index Index in the array to replace the control
     * @param control The `AbstractControl` control to replace the existing control
     */
    setControl(index: number, control: AbstractControl): void;
    /**
     * Length of the control array.
     */
    readonly length: number;
    /**
     * Sets the value of the `FormArray`. It accepts an array that matches
     * the structure of the control.
     *
     * This method performs strict checks, and throws an error if you try
     * to set the value of a control that doesn't exist or if you exclude the
     * value of a control.
     *
     * @usageNotes
     * ### Set the values for the controls in the form array
     *
     * ```
     * const arr = new FormArray([
     *   new FormControl(),
     *   new FormControl()
     * ]);
     * console.log(arr.value);   // [null, null]
     *
     * arr.setValue(['Nancy', 'Drew']);
     * console.log(arr.value);   // ['Nancy', 'Drew']
     * ```
     *
     * @param value Array of values for the controls
     * @param options Configure options that determine how the control propagates changes and
     * emits events after the value changes
     *
     * * `onlySelf`: When true, each change only affects this control, and not its parent. Default
     * is false.
     * * `emitEvent`: When true or not supplied (the default), both the `statusChanges` and
     * `valueChanges`
     * observables emit events with the latest status and value when the control value is updated.
     * When false, no events are emitted.
     * The configuration options are passed to the {@link AbstractControl#updateValueAndValidity
     * updateValueAndValidity} method.
     */
    setValue(value: any[], options?: {
        onlySelf?: boolean;
        emitEvent?: boolean;
    }): void;
    /**
     * Patches the value of the `FormArray`. It accepts an array that matches the
     * structure of the control, and does its best to match the values to the correct
     * controls in the group.
     *
     * It accepts both super-sets and sub-sets of the array without throwing an error.
     *
     * @usageNotes
     * ### Patch the values for controls in a form array
     *
     * ```
     * const arr = new FormArray([
     *    new FormControl(),
     *    new FormControl()
     * ]);
     * console.log(arr.value);   // [null, null]
     *
     * arr.patchValue(['Nancy']);
     * console.log(arr.value);   // ['Nancy', null]
     * ```
     *
     * @param value Array of latest values for the controls
     * @param options Configure options that determine how the control propagates changes and
     * emits events after the value changes
     *
     * * `onlySelf`: When true, each change only affects this control, and not its parent. Default
     * is false.
     * * `emitEvent`: When true or not supplied (the default), both the `statusChanges` and
     * `valueChanges`
     * observables emit events with the latest status and value when the control value is updated.
     * When false, no events are emitted.
     * The configuration options are passed to the {@link AbstractControl#updateValueAndValidity
     * updateValueAndValidity} method.
     */
    patchValue(value: any[], options?: {
        onlySelf?: boolean;
        emitEvent?: boolean;
    }): void;
    /**
     * Resets the `FormArray` and all descendants are marked `pristine` and `untouched`, and the
     * value of all descendants to null or null maps.
     *
     * You reset to a specific form state by passing in an array of states
     * that matches the structure of the control. The state is a standalone value
     * or a form state object with both a value and a disabled status.
     *
     * @usageNotes
     * ### Reset the values in a form array
     *
     * ```ts
     * const arr = new FormArray([
     *    new FormControl(),
     *    new FormControl()
     * ]);
     * arr.reset(['name', 'last name']);
     *
     * console.log(this.arr.value);  // ['name', 'last name']
     * ```
     *
     * ### Reset the values in a form array and the disabled status for the first control
     *
     * ```
     * this.arr.reset([
     *   {value: 'name', disabled: true},
     *   'last'
     * ]);
     *
     * console.log(this.arr.value);  // ['name', 'last name']
     * console.log(this.arr.get(0).status);  // 'DISABLED'
     * ```
     *
     * @param value Array of values for the controls
     * @param options Configure options that determine how the control propagates changes and
     * emits events after the value changes
     *
     * * `onlySelf`: When true, each change only affects this control, and not its parent. Default
     * is false.
     * * `emitEvent`: When true or not supplied (the default), both the `statusChanges` and
     * `valueChanges`
     * observables emit events with the latest status and value when the control is reset.
     * When false, no events are emitted.
     * The configuration options are passed to the {@link AbstractControl#updateValueAndValidity
     * updateValueAndValidity} method.
     */
    reset(value?: any, options?: {
        onlySelf?: boolean;
        emitEvent?: boolean;
    }): void;
    /**
     * The aggregate value of the array, including any disabled controls.
     *
     * Reports all values regardless of disabled status.
     * For enabled controls only, the `value` property is the best way to get the value of the array.
     */
    getRawValue(): any[];
    private _registerControl;
}
